Lite-C
Website: www.3dgamestudio.de/litec.php
Lite-C is a programming language for multimedia applications and video games, using a syntax subset of the C language with some elements of the C++ language.
Its main difference to C is the native implementation of multimedia and computer game related objects like sounds, images, movies, GUI elements, 2D and 3D models, collision detection and rigid body physics.
Lite-C executables are compiled instead of interpreted.
Lite-C runs on 32-bit and 64-bit Windows XP or Vista operating systems.
Lite-C claims to allow very fast programming with a minimum of code, and easy access to non-programmers.
For this, the developer provides a 25-lesson workshop that especially deals with the game and multimedia related objects of the language.
Lite-C supports the Windows API and the Component Object Model (COM); therefore OpenGL and DirectX programs can directly be written in lite-C.
It has integrated the free A8 rendering engine.